Melee attacks are mapped to one button, as are signature move attacks and ki projectiles. Environments will also be destructible to a degree-one level we played in was set in a ruined city, and we giggled with glee every time one of our more powerful attacks sent our opponent crashing through walls and high walkways. Combat takes place in a full 3D environment, with characters able to fly up in the air and down into lower areas with ease (or, in this case, by pressing the left shoulder buttons). What's New: The TGS build playable on the show floor features eight characters to choose from, including favorites such as Piccolo, Goku, and Vegeta. Serving as the next game in the well-received Budokai Tenkaichi series (although not in terms of story progression), the title is slated to ship with a whopping 70 playable characters, which is plenty of kamehameha in anyone's language. It wouldn't be Tokyo Game Show without a truckload of Dragon Ball, so we quickly headed down to the Namco Bandai booth to spend some time with one of the most anticipated upcoming Dragon Ball games, Raging Blast.
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